Bug Shrimp'n | a sketch by Drew Beck. from Jonah Gray on Vimeo.
Tuesday, May 28, 2013
Bug Shrimpn'
Well here is the first animation done by my buddy (Jonah Gray) with the Giribalbi. Hope you enjoy.
Monday, May 20, 2013
Creature Box
Polycount has an Art Jam where they have a topic for two weeks and you just contribute to it if you wish. Couple weeks ago they had one for Creature Box and this was my contribution. Worked on it a couple of nights for a few hours.
Friday, April 12, 2013
Fishies
As promised here are the fish I have been working on, a juvenile Garibaldi and an Opel Eye Fish. These are just flat diffuse in Maya view port. They are setup for Mental Ray but I'm waiting for the final scene to adjust materials to that. And I'll post a couple images once that is done. But it will be awhile.
Friday, February 22, 2013
What I've Been Doing
Been a long while since posting anything, going on two years geez. But that tends to be the case when you're working, and not doing any personal pieces. Anyway, I have been laid off yet again, so time to update.
For the first small chunk of time I was working at The Base Studio where I got to do a bunch of rotoscoping for stereoscopic conversion on Captain America - The First Avenger. Which was a lot of fun, on the negative I was not in the film credits nor did I get an IMDB credit. Que Sera. But I did get to learn a new program (silhouette), met some new people, and again had a lot of fun while doing it.
Now we are at what has eaten up the last year and a half of my life. Working at Touchfactor.
As production on Captain America was winding down, and layoffs were beginning, my buddy got me an interview at his studio. Which went well, so it lead to a short term contract then to another and finally to a full time position. However, the game hasn't come out so I can't show any work as of yet. Hopefully in the near future
My current plans are to work on a couple of fish for a friend (should be posting some of that soonish), create an image for the header and continue to update this thing as I look for work.
Stay classy
For the first small chunk of time I was working at The Base Studio where I got to do a bunch of rotoscoping for stereoscopic conversion on Captain America - The First Avenger. Which was a lot of fun, on the negative I was not in the film credits nor did I get an IMDB credit. Que Sera. But I did get to learn a new program (silhouette), met some new people, and again had a lot of fun while doing it.
Now we are at what has eaten up the last year and a half of my life. Working at Touchfactor.
As production on Captain America was winding down, and layoffs were beginning, my buddy got me an interview at his studio. Which went well, so it lead to a short term contract then to another and finally to a full time position. However, the game hasn't come out so I can't show any work as of yet. Hopefully in the near future
My current plans are to work on a couple of fish for a friend (should be posting some of that soonish), create an image for the header and continue to update this thing as I look for work.
Stay classy
Sunday, February 13, 2011
Sneakers
This was inspired by a Steven King short called Sneakers, found in Nightmares & Dreamscapes. Thought it would be fun to make a mock cover and insert for it. Sculpted in Zbrush and then painted in Photoshop.
Monday, November 29, 2010
Ood
I was watching a whole bunch of Doctor Who a bit ago, and just loved the Ood so here is a sculpt I did. Meant for it to be a quick one but once I started I couldn't stop. Though my Ood is missing a brain.
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